Skurge Snipe

Skurge Snipe is a sequence break in the first half of the Chamber of Secrets in HP2, allowing Harry to access the crushers early.

Background
Skurge Snipe was originally found in 2016 as a method of skipping Spongify in Chamber. Due to the very precise position and angle required to for the spell to hit, the trick was not used in speedruns until early 2020 when Milan suggested a simple setup that significantly raised the consistency. The trick is now used in all full game speedruns of HP2.

Method
Immediately after finishing the first room of Chamber, walk up near the grate on the right. By aiming down in a specific spot, you can start casting Skurge on the ectoplasm holding up the crusher gate. Then walk up to the front of the gate, aim the cast at a very specific spot and release. If everything is lined up correctly, the spell should fall between a gap in the floor and hit the ectoplasm below. A video demonstration is included to the right alongside an Image with a number of visual cues that can be used to more easily line up the shot.

Note that after performing skurge snipe, holding up will put you on a good cycle to pass through the crushers without dying

Uses
Skurge Snipe is used in every full game speedrun, saving up to ten seconds if performed quickly on a first attempt. Skurge Snipe is also vital for lowcast and spongify-less routes as it skips casting on the spongify platform in the next room.